Gameplay Revamp





Hello everyone!
With the release of Demo 2.0 comes loads of enhancements.
- 10 - 15FPS increase when running on High/Epic settings.
- New lighting system to add a richer experience of the world on High/Epic settings.
- New graphics. Due to the new lighting system the gameplay experience looks more modern in terms
of graphic fidelity.
- New control scheme/perspective. No longer a distance 2.5 experience. Now a true 3D platformer.
Third person perspective, camera controls either via mouse or right thumbstick. You can now just hold
forward and swivel the camera where needed instead of being locked into a 2d axis.
Everyone who wishlisted so far I appreciate your intrigue into BALLMASTER.
I do hope the new enhancements keep your wishlist and make you even more excited to play.
Once I translate this to the main game I will upload a new trailer for Caves and Catacombs.
I am currently working on the Graveyard.
What inspired the change?
While creating the Graveyard, I noticed you as the player do not get to experience the environment. You only get a fixed perspective. Being out of the underground, the verticality increases. This will lead to more expansive floors since we do not have a ceiling to worry about anymore, just the sky.
Again, thank you for all the interests.
Sincerely,
Brandon
Files
Get Ballmaster Demo 2.0
Ballmaster Demo 2.0
Rolling a ball just became fun again
Status | In development |
Author | BrandonSouders |
Genre | Platformer |
Tags | 3D Platformer, Arcade, Casual, Retro |
More posts
- Steam Demo is live!98 days ago
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